Organized in the traditional fashion of
quirky-host-introduces-unrelated-sequences,
"Cyberworld" has a circus feel.
Crashing onto the screen with big graphics, color
and a commanding score; the production just can't
maintain that initial promise. While there are a few
segments that continue to wow audiences, the rest is
comprised of rather kaleidoscope amusement - cute,
but not-quite deserving of the IMAX format.
Jenna Elfman narrates and is recreated in the form
of a lovely computer-animated cyber-host who is the
only "human-like" figure in the massive hall created
to introduce the segments. Unfortunately, her
presence feels contrived and un-inspired (similar to
the feel of that introductory hokiness provided by
"rides" at an amusement park). I'd have rather seen
the real Jenna. As with the Jenna-host, though
supposedly 3-D, a large chunk of this production has
only a surface fullness, a simulated depth.
However, a cool concept is introduced as the film
progresses. Bugs riddle this particular version of
the host program (i.e.: Jenna and the massive hall).
Jenna defends the palace as the bugs "eat" bits and pieces
behind the scenes causing the program to crash. I
love the idea, but the bugs are too cartoony to take
seriously. (Isn't it the virus that eats data - not
bugs?) Anyway, in addition to super-imposing the real
Jenna Elfman into Cyberworld, more realistic, ugly,
menacing looking bugs would have given this good
notion some meat to chew on.
Interestingly enough, beautifully rendered and
smashingly animated insects bounce around one of the
few notable segments. These fine bugs are more
interested in sports than code; unfortunately, their
interval and story are rather small. I could easily
have watched them romp around for three times their
allotted duration.
Worthwhile also, is the segment from "The
Simpsons" where Homer stumbles into ... the "Third Dimension." Though this "3-D"
isn't quite as tight (i.e.: hindered by some
double-imageness), the story is compelling, humorous
and delightful. As Homer puts it, "This place looks
expensive, I feel like I'm wasting a fortune just
standing here."
The third most interesting bit, "Monkey Brain
Sushi" doesn't make any sense, but it's pretty cool.
In a primitive cave, a dozen or more monkeys
stationed at their respective PC CRT's each pound a
yard long candy cane, while the "mastermind" (large
brain) dismembers into dancers.
Also of note, a very brief floating ballerina
sequence that is interrupted by the crashing program.
I liked how it was interrupted, but I think it was
interrupted way too soon. I was enjoying the
dance.
Included as well is a 3-D clip from the film
"Antz." Interesting while on screen, but not very
memorable.
To wrap, the production starts out with a bang (I
loved the opening credits racing trough an electronic
maze), shows off eye-candy-type segments with very
tight 3-D; but the glue isn't very sticky or filling
or quenching. Still, if you missed it on TV the
"Simpsons" sequence is great fun on the big screen
and the basketball dribbling bugs are simply
fantastic.
Grades by segments (not in order):
Bar scene from feature film ANTZ (PDI/DreeamWorks,
USA '98)... B+
The "Homer3" segment from THE SIMPSONS (20th Century
Fox/PDI, USA '95)...A
MONKEY BRAIN SUSHI (Sony Pictures Imageworks, USA
'95)... A-
FLIPBOOK/WATERFALL CITY (Satoshi Kitahara, JAPAN
& Inertia Pics, USA '97/8)... B
PET SHOP BOYS "Liberation" (Pet Shop Boys
Partnership/Eye Animation, Eng '94)...B
TONIGHT'S PERFORMANCE (REZN8, USA )... B+ (too
short)
JOE FLY & SANCHEZ - MOSTLY SPORTS (Spans &
Partner, Germany '95)... A
KraKKen (ExMachina, France '96)... B-
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