"Encounter in the Third Dimension" bursts out on
the screen ... or should I say off the screen? Many
of you may have heard about the newer 3D films that
have been playing at IMAX theaters. But have you seen
them? You should, and this is the one to see. IMAX
theaters which tend to roll more educational films,
are often located near museums. "Encounter" offers an
education on itself -- the history and techniques of
3-D photography. But don't get the wrong idea -- it's
not a dry education. In fact, at every turn twist and
protrusion, it's a thrilling learning-ride teachers
all over the country will envy.
From the get go, "Encounter" feels like a theme
park ride. Opening with the "absent-minded professor"
and hovering side-kick Max (a watermelon sized
professor-gadget, not unlike another professor's
mechanical pal from Flubber). "Oh how to
introduce the presentation?" Encounter's professor
fumbles around in a fantastically designed studio
laboratory. After pressing buttons and flipping
switches a "Character generating Gun" finally fires
out the letters that spell the title. Each letter
floating out and over the audience. It's an awesome
introduction to a film that isn't going to let you
sit back and relax.
The bumbling Professor is excited to show off his
3-D presentation of Elvira (yes, the Mistress of the
Dark....). But, of course, there's still a few bugs
in the system. Elvira gets trapped some place between
the third and second dimensions. So while he's off
trying to free her from the "second and a half"
dimension, Max takes the lead... "How many professors
does it take to screw in a light bulb? Only one, he
holds the bulb in the socket and waits for the world
to revolve around him." I love that joke -- and it's
especially appropriate in this piece. The professor
returns, "Max, did you explain the difference between
2D and 3D?" Max puns, "In depth."
Historically, you'll see early 1900's photo's
originally shot in 3D. You'll see a clip from the
very first 3D motion picture every filmed in which a
locomotive storms right off it's tracks into your
face. (They claim people were so horrified in 1903
that they fled the theater.) The 3D fad of the early
'50's is also presented... including odd 3D clips
from Lewis and Martin films to Gandhi.
The black and white footage is broken up with the
highest-of-tech, computer- generated simulations that
turn this educational experience into virtual
reality. You'll climb aboard a shuttle elaborately
decorated with 1800's furniture and enter a world
wonderfully blending designs from the last 2 or 3
centuries. The set reminded me of Terry Gilliam's,
"Brazil" (something I was very pleasantly surprised
to find in an "educational picture"). Your shuttle is
placed on tracks and rocketed through the planet .
And if that doesn't have you swaying from side to
side (and wishing you hadn't eatin' that pepperoni
pizza for dinner), then the 100 foot chrome spider
(clip from Universal's T2 in 3D) will. I swear, when
that thing looked me in the eye, slowly pointing its
sharp steely feelers out at me, I was more than a
little concerned. And when that razor probe of an arm
came within 12 inches of my heart -- I wasn't
thinking ... "boy these 3-D glasses are goofy" ... I
was thinking ... "If that thing touches me, there's
going to be lawsuits!"
The film gracefully intertwines education with
entertainment. On the few occasions when a conflict
occurred with this mission, the makers chose
entertainment. For instance, Max attempting to
explain what happens when the distance between the
two filming cameras is manipulated; removes his eyes
and demonstrates, "When my eyes are far apart, the
images appear very small -- when I put my eyes very
close together, images appear huge." Immediately
afterwards we (the audience) are barraged with clips
which have been shot with the distance between
cameras exaggerated in this fashion. No doubt, you'll
think the images are pretty cool, but you might not
catch the idea that they are samples of footage shot
where the distances between the cameras was
manipulated. I'd have suggested placing an icon of
each camera over the rolling clips (perhaps where
subtitles are normally located). Then as the clips
change -- adjust the distance between the icons thus
illustrating just which camera distances apply to
which clips.
Finally, the professor cleans the bugs from the
gadgetry and proudly runs the "Elvira" bit. While I
know many of you would gladly slap down the admission
price just to see Elvira in 3D, I must say ... though
pleasant enough and even "Tim Burtonesque", it shied
in comparison to so many of the other equilibrium-
challenging samples. Lacking a real climax, the film
ends like it started -- a theme ride (you simply
wanted to keep going). While you'll have learned a
lot along the way, you'll step out of the theater
wanting to ride it again!
Go see it.
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