"Every night I have the same dream," Dr. Aki Ross
recounts to her journal. Driven by science, love of
the planet and a dangerous gift of alien visions, Aki
risks her life and those of a team of soldiers to conjure up eight
ingredients she's sure will dissolve the strength of
the vicious aliens infesting our lovely Earth.
Most remarkable, the computer animation comes
eerily close to simulating human actors. In fact,
these pixel recreations are so "not cartoon" that the
voices of beloved actors like Alec Baldwin, James
Woods and Donald Sutherland seem dissonantly
juxtaposed in their mouths. While the Hollywood
debate regarding film vs. tape rages on, we all
forget about animation. Is it conceivable that
animated actors can replace real ones on screen?
"Final Fantasy" hints at this future possibility.
Besides the lifelike talent, "Fantasy" flaunts a
rich collection of animated set designs. From
wasp-like spacecraft to dragon/caterpillar aliens.
Visually, very impressive (you'll love the zero-G
portions), with a thumping, resonating score that
vibrates theater seats.
Aside from Aki's dreams (which certainly compel)
and the eventually revealed truth regarding the
aliens, the story plays formulaic, beat by beat.
Sporting no strong dialogue, the film dabbles in ecological new-ageism to
distinguish it from other films we've seen in the
genre. Not that this is a bad thing, but a bit of
toning down would have strengthened the story.
Some other improvements: Upon first introduction,
make the aliens awesome and frightening, perhaps,
kill off a human or two right of the bat. This will
intensify the viewer's sympathy to other humans in
the picture. I would have preferred a less obvious
villain, the Woods character begged to be less
type-cast, why not make the audience voyeurs to his
dreams (family killed by aliens) as well.
Having shot my fair share of footage in the past,
I had to chuckle at the scenes that simulate the
imperfections of hand-held camera movement. (With CG,
you can move the camera without restriction, so to
force the computer to handle the cam with human
restriction is oddly humorous.)
Gleaming, but not without faults, "Fantasy" still
enjoyed audience applause at its conclusion.
"This is the first time that a film inspired by a
video game has been directed by the creator of the
game, in the medium of the game," comments producer
Chris Lee.
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